Dicetropy
My entry for the GameMaker's Toolkit Game Jam 2022.
(theme: Roll of the Dice)
Moving any dice will split it in two smaller dice, or you can fuse with a dice of the same number and make a bigger dice. Get all the active (moveable) dice to the goal(s). There should be exactly one active dice per goal, none left behind.
Inspiration from imagining a dice "walking" and splitting to reach further away.
Went with a retro-digital, old terminal aesthetic to add some variety and not go with the straight, everyday looking dice - and to make art assets faster to make :).
Status | Prototype |
Platforms | HTML5 |
Author | synaut |
Genre | Puzzle |
Tags | Dice, Difficult, Game Maker's Toolkit Jam, Minimalist, Retro, Singleplayer |
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